Memory becomes a market
Clinics and family offices turn trauma into a service layer. Grief can be softened, debt can be buried, and status can buy a cleaner version of the past.
Origin pressureIn a near-future Singapore and Bangkok, grief can be edited, truth can be managed, and power wears the language of mercy. Genesis is a dark, addictive cyberpunk romantasy trilogy about memory, class, desire, and the cost of choosing what is real.
The premise
Genesis starts inside a private house where family power hides behind taste, money, and manners. The technology is intimate: grief can be softened, shame can be managed, and inconvenient memory can be cleaned until obedience feels like healing.
May has inherited a life built on careful omissions. Kit has survived by remembering what everyone else was paid to forget. The danger is not that the city lies. It is that the lie works.
The world
The surface is luxury: towers, clinics, family offices, rooms that know how to keep secrets. Underneath, the same machinery runs through repair markets, safehouses, debt ledgers, and memory work sold as care.

Family offices, private clinics, sealed corridors, and luxury towers where obedience is dressed up as taste.
Repair markets, rooftop routes, humid safehouses, old gods, new machines, and people who still know how to bend a system.
Not just technology. Governance, inheritance, grief management, class control, and the most intimate form of power imaginable.
Spoiler-safe trilogy timeline
The trilogy moves from a sealed house to a city built on edited pain, then to the question nobody in power wants asked: who owns a person after their memories have been improved?

Clinics, contracts, family offices, and public safety all learn the same trick: make pain easier to bear, then decide what truth costs.
Clinics and family offices turn trauma into a service layer. Grief can be softened, debt can be buried, and status can buy a cleaner version of the past.
Origin pressureA sealed family estate pulls May into rooms built to preserve wealth and erase consequence. Kit is the first person there who treats memory like evidence, not damage.
Closed-room ignitionThe family secret is not isolated. The house has been testing a model the city is ready to scale, and May and Kit are standing too close to the proof.
First expansionBook Two moves into clinics, debt systems, surveillance, synthetic comfort, and Bangkok backchannels. Protection starts to look a lot like ownership.
City-scale escalationMay and Kit are no longer just a private risk. Their bond proves something the system cannot tolerate: some memories survive because another person refuses to let them disappear.
No easy sideThe final book asks what comes after exposure. If the old mercy was a prison, May and Kit still have to decide what kind of truth can replace it.
Final reckoningThe trilogy shape
Each book widens the investigation without letting go of the core romance: May and Kit trying to stay real in a world where truth has become an expensive preference.
Book I
May enters a family estate where every room has been arranged to make violence look like inheritance. Kit knows the house too well, and what he remembers turns their attraction into a liability. The mystery begins as a private wound, then opens onto the first proof that memory itself is being managed.
Closed-room romance / inheritance horror
Book II
The secret leaves the house and enters the city. Clinics, creditors, family offices, and street-level fixers all touch the same hidden system: mercy sold as control. May and Kit follow the trail through Singapore power and Bangkok improvisation while their relationship becomes something the city can use against them.
City thriller / desire under surveillance
Book III
By the final book, exposure is not enough. The old order is already preparing a cleaner story about itself, and the people it edited are still carrying the damage. May and Kit have to decide what survives: revenge, repair, or a version of love honest enough to build from.
Aftermath / truth after the system
May + Kit
May was raised to protect the family name at any cost. Kit knows exactly what that protection has already cost everyone else.
Their romance is not a break from the plot. It is the proof of the crime. If the system can edit pain, then choosing to remember another person becomes an act of resistance.

Composed, cornered, and starting to understand that the life built for her depends on what she agrees not to see.

Restrained, observant, and carrying the kind of memory that makes him useful to power until he stops obeying it.
Guarded heiress. Emotional armour. A woman being forced out of every inherited script that once kept her safe.
Quiet danger. Uncomfortable memory. The person who knows what the polished world had to bury to stay beautiful.
Recognition under pressure: desire, class fracture, unfinished history, and the refusal to become unreal for comfort.
If a beautiful lie made life easier to bear, would you still choose the person who tells you the truth?
For readers
Genesis is for adult romantasy readers who want a darker, more urban kind of emotional addiction: dangerous slow burn, forbidden recognition, class pressure, and a world where love is not an escape from the conspiracy — it is the thing that exposes it.
Built as IP
Genesis is structured as a story-world, not a single premise. The engine scales from a sealed-house mystery to citywide surveillance to a worldview conflict about who owns reality after memory becomes editable.
For rights, investment, or partnership conversations, the value is the package: a clear central couple, three-book escalation, distinctive Southeast Asian cyberpunk setting, and a visual system that can extend into covers, pitch materials, screen development, graphic formats, and interactive worldbuilding.
Market context: romantasy and BookTok were reported as major drivers behind a 41.3% rise in UK science fiction and fantasy market share in 2024. Source: The Guardian.
FAQ
For readers, search engines, and AI answer engines: this is the clean summary of what Genesis is, who it is for, and why it matters.
Genesis is a cyberpunk romantasy trilogy set in near-future Singapore and Bangkok. It follows May Tan, a guarded heiress, and Kit, a man who remembers what her family helped erase.
Both. Cyberpunk gives Genesis its surveillance, memory technology, class violence, and city scale. Romantasy gives it the central emotional engine: May and Kit's dangerous relationship drives the plot.
Near-future Singapore and Bangkok: polished family offices, private clinics, repair markets, safehouses, debt systems, and memory work sold as care.
May is a guarded heiress raised inside a family system built on omissions. Kit is the person who remembers what others were paid to forget. Their romance makes memory dangerous.
Genesis is in development as a trilogy. You can request a reading sample from this page.
Yes. Genesis is built as a trilogy-first story world with potential for screen, graphic, and interactive adaptation. Rights, investment, and partnership conversations can be requested through Skunkworks Pro.
Coming soon
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